Emre Deniz is the Art and Studio Director of Wellington based Mayday, working on an unannounced RPG title. Previously he was the founder of the multi-award winning VR game studio Opaque Space, working with clients ranging from NASA, Australia Defense Force, Boeing among many others in XR experience design, training and research.

Emre’s Talk:

Much Bigger Than We Thought: The Emotional Labour of Managing Teams

If you are managing the work of others, you are a leader in our industry – and that leadership will come at a great cost to you and your team.
We can plan and budget for this cost together, and arm you on your journeys ahead in managing the chaos of game development.