Emre Deniz is the Art and Studio Director of Wellington based Mayday, working on an unannounced RPG title. Previously he was the founder of the multi-award winning VR game studio Opaque Space, working with clients ranging from NASA, Australia Defense Force, Boeing among many others in XR experience design, training and research.
Much Bigger Than We Thought: The Emotional Labour of Managing Teams
If you are managing the work of others, you are a leader in our industry – and that leadership will come at a great cost to you and your team.
We can plan and budget for this cost together, and arm you on your journeys ahead in managing the chaos of game development.