Marigold (Goldie) Bartlett has developed iconic visual styles for several games and game festivals, including Movement Study 1, Magister Ludi and Freeplay Independent Games Festival. She is heavily involved in supporting the Melbourne game development community, including visual lead work with organisations such as WiDGET and MIGW, has worked on titles such as Florence and Killing Time at Light Speed, and is currently art director for Wayward Strand. She is one of 2017’s Film Victoria Women in Games fellows.
Before Wayward Strand, Jason worked at League of Geeks, where he was Lead Developer on Armello through to release on Steam and PlayStation 4. Previous to that he was at Wicked Witch Software where he worked on several games, most notably as lead programmer/designer on Catapult King.