A game development summit like no other, the Play by Play Conference brings game developers of all skill levels together for a full day of low-pressure learning and sharing. We aim to engage delegates with a fun, light-hearted atmosphere and a playful approach to improving our craft. This year’s theme is “voyagers” and reflects the many journeys – diegetic and real – that surround our country, our industry and our craft.
Location: Te Wharewaka o Pōneke, 2 Taranaki St, Wellington, 6011
Time: April 21st 2018, 9:00am – 5:00pm (registration opens at 8:00am)
Grace Bruxner is a Melbourne-based game game developer who created ALIEN CASENO and The Fish Market, as well as multiple other small titles. Working mainly in 3D, Grace seeks to answer questions that nobody asked, like “what if a snail communicated exclusively through emoji?”. Her work mostly consists of small, museum-like exploration games that test the limit of minimal interaction in 3D spaces.
Recently, Grace exhibited her work at Fantastic Arcade in Austin and Freeplay’s Contours in Melbourne. In 2017, she developed over 18 games, and released 7 for free on her website. Along with developing her own games and studying at RMIT university, in early 2017 Grace began working with Melbourne games studio League of Geeks on Armello.